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Replace audio file with another mixpad
Replace audio file with another mixpad













replace audio file with another mixpad

segalogo.acb - The Sega "jingle" on startup.se_sys.acb - Miscellaneous sound effects.party.acb - Sound Effects used in party mode.normal.acb - Sound effects used in versus mode.net.acb - Sound effects used in the online menus.mix.acb - Sound effects used in fusion mode.manzai.acb - Sound effects used in the manzai.chara_sel_ja.acb - Voices used on the character select screen in Japanese.chara_sel_en.acb - Voices used on the character select screen in English.bigbang.acb - Sound effects used in Big Bang.BGM_D元.acb and BGM_D元.awb - Background music added with the third wave of dlc onconsole releases.BGM_DL2.acb and BGM_DL2.awb - Background music added with the second wave of dlc onconsole releases.BGM_DL1.acb and BGM_DL1.awb - Background music added with the first wave of dlc onconsole releases.BGM.acb and BGM.awb - All of the background music in the game that wasn't added in a later.advmap.acb - Sound effects used on the adventure map.

replace audio file with another mixpad

Wherever you read XXX is replaced by a shortened version of the character's name hca file containing the audio you just converted. In your Looping Audio Converter folder there should now be an Output folder which has a. Set up the loop points wherever you want the audio to loop and then click okay. If you had the option set to ask you'll now be prompted to select loop points for your audio. Now hit the start button at the bottom right of the window, if you had the option set to keep as non-looping you can skip to after this next image. Set the output format to CRI HCA, and the For files with no loop information option you'll want to set it to ask if you're replacing music but set it to keep as non-looping if you're doing sound effects or voices. Set the New Sample Rate option to match the frequency of the audio you saw before in Eternity Audio Tool, in my case it's 48000 hz. Drag and drop your new audio file onto the white rectangle in the top left. For me that's the title screen background music. acb file in Eternity Audio Tool and find the specific sound that you want to replace. You can always convert lossless audio to a lossy format, but you can't convert lossy audio back into higher-quality lossless formats.To get your custom audio to work properly in the game you will have to do a few things first.

replace audio file with another mixpad

Lossless formats also allow you to future-proof your audio, should you ever acquire better equipment for listening. That said, if storage space isn't an issue and you have high-quality speakers or headphones, a lossless format might be the way to go. As long as you don't set the bitrate too low, it's unlikely you'll be able to tell much difference between lossless and lossy audio, especially if you're listening on your phone through earbuds. Lossy formats are fine in most situations. This reduces the overall sound quality, but also makes it a much smaller file and therefore easier on your hard drive.

  • Lossy formats use a lower bitrate, stripping out a good portion of an audio file's data.
  • replace audio file with another mixpad

    Lossless formats have all the original data intact and are therefore much bigger files.The first step to reducing the size of audio files is to recognize whether your audio is "lossless" or "lossy". Should You Choose Lossless or Lossy Audio Compression?















    Replace audio file with another mixpad